The Aftermath of Star Wars Battlefront 2
If you haven’t been living under a rock for the past two months, with no doubt you have heard of EA’s Battlefront II and its great progression unlocking criteria with a full micro-transaction system in place. Having to play for about 2 centuries in order to unlock Darth Vader only to find out nobody plays it anymore. Things have changed and micro-transactions have been removed ‘temporarily’.
While we are at the huge franchise topic, let’s have a quick talk about Game of Thrones Conquest, a mobile game based of the hit TV Series. Some players use a GOT Conquest hack in order to increase their chances of winning, which does not seem alright at all. Star Wars Battlefront 2 has a much better anti-cheating system in place, avoiding any nuisance from cheaters.
Reddit has been flooded with Battlefront 2 posts mumbling about pre-orders and what not. The recent controversy that surrounds Battlefront II has the main battle front inside the Reddit comment section, after all, nobody wants to pay $2100 to unlock all the stuff that shipped on the disc, especially when you pay $60 to get access to the base game.
The Aftermath of Battlefront II
After days of continuous hate and kicks in the teeth from the Star Wars fan base and most gamers who found themselves pre-ordering Star Wars Battlefront 2, EA found themselves between rock and a hard place and decided to remove the micro transactions from the game for a while. The whole reason for doing so is to balance the game, giving players a chance to unlock heroes without grinding away years of their lives. They mentioned the loot boxes will be back when they think the time is right.
That leaves us thinking whether Battlefront II is really worth buying, is it worth grinding for days on end to unlock one character? I think not, unless they completely get rid of such things. I believe EA will make the right choice and we’ll eventually have the Star Wars game we always wanted.
From the looks of it, the 2017 Battlefront II is crushed underneath the freedom and depth the 2005 Battlefront II, it lacks the spark of a flawless community and choice liberty.
The Impact of Beta Access
Before release, EA made sure every player got a fair chance of trying out the game before buying it. Resulting in an Public Beta available world wide, much like Battlefield 1’s Open Access. The beta had its flaws but overall it was an experience worth having with an immersion level rarely seen in games, hence resulting a boost in the number of pre-orders.
Even so, not all players enjoyed the beta, some say it felt void, lifeless or even had a lack of depth. The game did not run smoothly on all machines, even if most of us can’t complain about optimization. All of the things combined resulted in a low but noticeable number of order cancellations, not nearly as many cancellations as pre-orders but it definitely had an impact on sales. The other reason for the great number of sales Battlefront II had is the new Star Wars movie, ‘The Last Jedi’ is a sequel to a previous movie. This alone hyped up the Star Wars fan base, resulting in juicy sales. That’s a good strategy if I’ve ever seen one.
During the beta, players complimented the swell graphics on every occasion. After all it is using the Frostbite engine known for the Battlefield series and the previous Star Wars game. Overall the public beta was a major success with bugs and issues once in a while, which is to be expected from an early copy of the game. Much like the first Star Wars game from EA, Star Wars Battlefront 2 has great controls and further introduces a third person perspective that can be used to gain tactical advantage over your enemies on the battle field.
The Glass is Half Full
After the release in 17 November, a number of Origin users received additional hours of game time for free. A gesture of good faith on EA’s side that was highly appreciated by players. To qualify for the extra game hours you would need to be a member either EA Access or Origin Access. A monthly subscription plan which allows you to play most games released on Origin for free, until the end of your subscription plan. Contrary to a free trial, Origin Access lets the player use a game as much as he desires with no time limit, assuming that the player’s Access subscription is still active.
All we can do at this point is hope that everything turns out all right in the end, let’s hope we won’t have to deal with loot boxes and season passes anymore. What are your opinions on the matter? Do you think EA will eventually remove the micro transaction system for good, or will it be back, stronger than ever? Let me hear your opinion down in the comment section!
Will the game survive in the long run and the test of time? Is there replayability, do the players want more? We will just have to wait and see.